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Slitterhead: everything we know about the Silent Hill creator's new horror game - massengalestaket

Slitterhead: everything we know about the Silent Hill creator's original horror game

Slitterhead
(Image credit: Bokeh Game Studio)

Revealed at the Back Awards 2021, Slitterhead is a raw horror game and the debut venture of indie outfit Bokeh Game Studio. The developer is headed by Implicit Hill creator Keiichiro Toyama, who brings geezerhood of experience to the project having also masterminded the Forbidden Siren repugnance series, and is being scored by Team Silent's esteemed composer Akira Yamaoka.

The Slitterhead house trailer that aired at the Game Awards portrays a far many action-heavy approach to horror than Silent Hill's survival repugnance leanings, and spell there's nothing in the way of in-game footage until no, there's definitely enough to get fans of the genre buzzing.

Here's everything we know about Slitterhead indeed far.

Slitterhead release date

Slitterhead

(Image reference: Bokeh Game Studio)

Piece there's nothing solid regarding a Slitterhead tone ending date for now, Bokeh Spirited Studio head Keiichiro Toyama said the developer's first project would release in 2023 for Personal computer in an interview held prior to Slitterhead's discover. Within that interview, Bokeh says it's keen to bring Slitterhead to "as many an solace platforms every bit possible", thusly Xbox Serial publication X and PS5 versions of the game at the very to the lowest degree appear likely.

Slitterhead dawdler

The Slitterhead house trailer that aired at the Game Awards teases a lilliputian of what we can expect from Bokeh Game Studio's early project, and leads with Keiichiro Toyama's horror credentials. A subtitle reads: "In 1999, Keiichiro Toyama chose horror as the genre for his first directorial oeuvre. Uncommunicative Hill was discharged to the world. In 2020, he went independent and supported Bokeh Game Studio. And he came back to face a new challenge in revulsion."

With that, this new challenge in horror depicts grotesque, shapeshifting monsters, the taking apart of lost civilians and police officers alike, and a ninja-aping, motorcycle helmet-wearing, sword-wielding chap who goes to town on the ethereal beings, who may or May non be the spirited's protagonist.

Slitterhead story and gameplay

Slitterhead

(Visualise credit: Bokeh Game Studio)

Once more, with such a short burst of cinematic footage, IT's hard to say exactly what shape Slitterhead volition take in gameplay terms come final release. The Silent Hill and Siren series induce both historically adoptive tierce-soul perspectives, still, repugnance heavyweight Resident Evil has recently pivoted to prototypical-somebody fare in House physician Evil 7 and Resident Evil Village. Ghostwire: Tokyo, the upcoming action-horror lame from The Mephistophelean Within creators Tango Gameworks, has likewise moved from third to initial-person view, therefore it'll be interesting to see which way of life Slitterhead goes down pat.

In the Slitterhead trailer itself, we see a man seemingly caught off guard by a woman have the best by parasites, and are advanced shown police scrambling around the streets reacting to a bad gruesome active crime scene. All of which suggests things address shit bad rapidly in-game. The Slitterhead trailer ends with an experienced charwoman standing on a veranda WHO's clearly been infected by the parasites we've seen earlier. In a flash, her wight-like fountainhead – scales, tentacle spit and altogether – retracts, folding neatly back into place, to reform her otherwise perpendicular human confront. Which may mean shapeshifters play a part in Slitterhead too.

Slitterhead development

Keiichiro Toyama is the head of Bokeh Plot Studio and the creative director of Slitterhead. Besides creating Inaudible Benny Hill in the late 1990s, he is also causative the Verboten Siren series of horror games – the last of which, Siren: Blood Curse, landed in 2008 – having spent the last some years working on the Sony-exclusive action-take chances series Gravity Rush. In 2020, the veteran developer established Bokeh Game Studio, with Slitterhead marking its first picture. Team Silent composer Akira Yamaoka is also marking the propose and thinks that you'll like the finished ware.


Wish to escort what else is along the horizon for 2022 and beyond? Check out our list of new games for 2022  and beyond.

Joe is a Features Author at GamesRadar+. With over quint years of have working in specialiser print and online journalism, Joe has written for a number of gaming, sport and entertainment publications including PC Gamer, Edge, Play and FourFourTwo. He is well-versed in every things Grand Theft Automobile and spends much of his spare time swapping real-world Glasgow for GTA Online's Los Santos. Joe is also a mental health advocate and has written a book about video games, rational health and their complex intersections. He is a day-after-day expert contributor on both subjects for BBC radio. Many moons ago, he was a amply-qualified pipe fitter which basically makes him Super Mario.

Source: https://www.gamesradar.com/slitterhead-guide/

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